Uma década jogando Civilization II
War, war never changes.
Ok, essa foi sensacional. Um sujeito abriu um tópico no Reddit narrando que há dez anos ele vem jogando a mesma partida do clássico Civilization II:
http://www.reddit.com/r/gaming/comments/uxpil/ive_been_playing_the_same_game_of_civilization_ii/
O que o jogo dele se tornou é, por si só, algo bem interessante: a sociedade virou meio que uma mistura entre 1984 e Fallout (um mundo pós-apocalíptico arruinado por bombas atômicas, no qual três superpotências vivem numa guerra sem fim), e ele foi "obrigado" a abandonar a democracia (as frases "I was forced to do away with democracy roughly a thousand years ago because it was endangering my empire" e "Democracy has failed in this world, you've got to hit em hard and take over the world for the greater good" poderiam render todo um ensaio sociológico) para não ser dizimado pelos inimigos.
Mas a melhor parte da postagem são os comentários que vieram depois, alguns geniais.
Segue a postagem original:
[quote]
I've been playing the same game of Civ II for 10 years. Though long outdated, I grew fascinated with this particular game because by the time Civ III was released, I was already well into the distant future. I then thought that it might be interesting to see just how far into the future I could get and see what the ramifications would be. Naturally I play other games and have a life, but I often return to this game when I'm not doing anything and carry on. The results are as follows.
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The world is a hellish nightmare of suffering and devastation.
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There are 3 remaining super nations in the year 3991 A.D, each competing for the scant resources left on the planet after dozens of nuclear wars have rendered vast swaths of the world uninhabitable wastelands.
-The ice caps have melted over 20 times (somehow) due primarily to the many nuclear wars. As a result, every inch of land in the world that isn't a mountain is inundated swamp land, useless to farming. Most of which is irradiated anyway.
-As a result, big cities are a thing of the distant past. Roughly 90% of the worlds population (at it's peak 2000 years ago) has died either from nuclear annihilation or famine caused by the global warming that has left absolutely zero arable land to farm. Engineers (late game worker units) are always busy continuously building roads so that new armies can reach the front lines. Roads that are destroyed the very next turn when the enemy goes. So there isn't any time to clear swamps or clean up the nuclear fallout.
-Only 3 super massive nations are left. The Celts (me), The Vikings, And the Americans. Between the three of us, we have conquered all the other nations that have ever existed and assimilated them into our respective empires.
-You've heard of the 100 year war? Try the 1700 year war. The three remaining nations have been locked in an eternal death struggle for almost 2000 years. Peace seems to be impossible. Every time a cease fire is signed, the Vikings will surprise attack me or the Americans the very next turn, often with nuclear weapons. Even when the U.N forces a peace treaty. So I can only assume that peace will come only when they're wiped out. It is this that perpetuates the war ad infinitum. Have any of you old Civ II players out there ever had this problem in the post-late game?
-Because of SDI, ICBMS are usually only used against armies outside of cities. Instead, cities are constantly attacked by spies who plant nuclear devices which then detonate (something I greatly miss from later civ games). Usually the down side to this is that every nation in the world declares war on you. But this is already the case so its no longer a deterrent to anyone. My self included.
-The only governments left are two theocracies and myself, a communist state. I wanted to stay a democracy, but the Senate would always over-rule me when I wanted to declare war before the Vikings did. This would delay my attack and render my turn and often my plans useless. And of course the Vikings would then break the cease fire like clockwork the very next turn. Something I also miss in later civ games is a little internal politics. Anyway, I was forced to do away with democracy roughly a thousand years ago because it was endangering my empire. But of course the people hate me now and every few years since then, there are massive guerrilla (late game barbarians) uprisings in the heart of my empire that I have to deal with which saps resources from the war effort.
-The military stalemate is air tight. The post-late game in civ II is perfectly balanced because all remaining nations already have all the technologies so there is no advantage. And there are so many units at once on the map that you could lose 20 tank units and not have your lines dented because you have a constant stream moving to the front. This also means that cities are not only tiny towns full of starving people, but that you can never improve the city. "So you want a granary so you can eat? Sorry; I have to build another tank instead. Maybe next time."
-My goal for the next few years is to try and end the war and thus use the engineers to clear swamps and fallout so that farming may resume. I want to rebuild the world. But I'm not sure how. If any of you old Civ II players have any advice, I'm listening.
[/quote]
E alguns comentários muito bons:
[quote] This reminds me of 1984 actually, right down to there being three superpowers left in the world. For those who haven't read it, perpetual war is fought over border zones that constantly change hands, with each power too strong to ever be defeated.
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The parallels to 1984 are oddly chilling. Apparently George Orwell was a time traveler, and spent all his time in the future playing Civ II.
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Parallels to 1984 off the top of my head: 3 superpowers, a "communist" leadership in which technology has reached as far as it needs to go (end of technology tree), barbarian (resistance) uprisings constantly being stomped out by the totalitarian government, nuclear war rendering most farmland useless, constant breaking and reassembling of treaties between the 3 superpowers, seemingly infinite war (due to the previous point), an ever present and all knowing leader making the decisions of the nation... Sid Meier was one thorough sonofabitch...
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"The three remaining nations have been locked in an eternal death struggle for almost 2000 years. Peace seems to be impossible." But doesn't OP see? War is Peace.
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My God. You're right. And freedom is slavery.
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We have always been at war with The Vikings.
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Didn't you hear? We've never been at war with The Vikings, they've always been our ally in our struggle against The Americans! [/quote]
[quote] also add the inability to increase life standards due to the fact that all the resources are needed for the war
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This, definitely. The only difference being that the OP actually wishes he had more resources to improve the standard of living, while the government in 1984 deliberately squanders their resources on a needless war to stop economic growth and keep the citizens in perpetual poverty.
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Thats what OP says but who knows his real intentions...
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How dare you question the motives of our glorious leader!!! [/quote]
[quote] The OP is Orwell. This is the basis of his research for the book. We have the ability to change how he writes his greatest work.
Maybe before this thread 1984 was a failure of a novel about parachute pants and the Thriller video. [/quote]
[quote]"If any of you old Civ II players have any advice, I'm listening."
Nice try, Skynet. [/quote]
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Essa história repercutiu até
Essa história repercutiu até no Huffington Post! http://www.huffingtonpost.co.uk/2012/06/12/man-plays-civilisation-ii_n_1589153.html
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Falta de Esculhambação
Caraca, repercutiu no
Caraca, repercutiu no Huffington Post????!?!? Não... Para com isso... No Huffington Post?!?!?! H-u-f-f-i-n-g-t-o-n P-o-s-t??????????????????
To chocado. Calma ai que vou pegar meu atenolol, depois dessa notícia sair no Huffington Post acho até que algumas coisas tomarão um novo rumo na humanidade.
To semi-desmaiado aqui.
Pois é, eu também não achei
Pois é, eu também não achei grande coisa. Mas, estranhamente, nem o New York Times nem a Forbes se interessaram pela história de UM CARA JOGANDO UM VIDEOGAME POR DEZ ANOS.
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Falta de Esculhambação
Hahahahahaha, que legal.
Hahahahahaha, que legal. Criaram até um grupo só pra fazer um brainstorm e tentar conseguir chegar à paz.
Só lembrando que de acordo
Só lembrando que de acordo com o manual na casa do agente duplo, as 3 guerras são fictícias. Não há outras nações, apenas invenções como motivo para sempre estar em guerra e alienar a população.
Ainda tenho duvidas se quem esta por tras de 1984 são humanos mesmo, principalmente dentro do Ministerio do Amor. Se nem agentes são vistos entrando lá, (segundo Orwell, as pessoas são levadas por misterio e ninguem sabe como).
Me intriga tambem os 2 minutos de odio e a liga anti-sexo. Isso só poderia ser projetado por maquinas. Nem o mais perverso ditador faria isso.
O mais impressionante de 1984 é que mesmo numa distopia há espaço para a vida simples, sem interferencia do governo. Como ninguem liga para aqueles bairros pobres, o personagem pode se libertar a partir dali e depois para um terreno ainda menos vigiado.
Eu vi o velho do antiquario como um agente duplo, só nao denunciou porque viu o personagem em extremo estado de sofrimento. Ele acabou protegendo o casal.
1984 é impressionante, por varias vezes pode-se refletir "mas não estamos caminhando pra isso?"